Jesse Charland


Technical Skills - Professional

Operating Systems: Mac OSX, Windows, UNIX shell
Coding - Experienced: C, C++, C#, Java, OPenGL/GLFW, GLSL, DirectX11, HLSL, PL/SQL
Coding - Novice: MIPS Assembly, Python, Scheme, Prolog
Software: Visual Studio, XCode, Vim, Perforce, Git, Unity, Blender, Photoshop, Maya


Design Skills - Practiced Enthusiast

3rd person action combat
1st person shooter combat
Weapon/Ability design
Enemy design
Player progression
Level design
UI/UX
Art direction


Employment History

Obsidian Valley Studios
Bellevue, WA 98004
Founder/Developer
November 2015 - Present

Bungie
Bellevue, WA 98004
Senior Gameplay Engineer
October 2021 - Present

SUNY Plattsburgh
Plattsburgh, NY 12901
Programmer Analyst
October 2019 - September 2021

Gameloft
New York, NY 10010
Programming Intern
June 2015 - December 2015


Education

Rochester Institute of Technology
School of Interactive Games and Media
Bachelors of Science Game Design and Development
Minor in Computer Science
Concentration in Psychology
Cumulative GPA: 3.59
2011 - 2015